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Character models look great and I still love Velvet’s main costume. After Zestiria’s 30fps performance, you will be pleased to know that Berseria supports both 30 and 60 frames per second with arbitrary resolution support on PC.
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I love RPGs that let you visit varied locations and Berseria is full of different locations for you to peruse. I was surprised at the lack of Dualshock 4 button prompts in game (as of the latest build I played) given the game is originally a PlayStation title. I played Berseria mostly using an Xbox One Elite Controller but it supports keyboard and mouse or Dualshock 4 through Steam. The combat is fun and kept me excited until the end. I can’t imagine Velvet without her voice now. You can then unleash a Break Soul, which is something you will want to do fairly often, just to listen to Cristina Vee (Velvet’s English voice actress) deliver some of the best combat dialogue ever. This gets refilled as time goes by or if you manage to fulfil certain conditions in combat. You consume your Soul Gauge as you move around and attack. You can even press the right shoulder button to pause combat and select your target on the fly. You can map attacks and create your own combos by assigning them to the face buttons in the menu. It manages to keep everyone in view and let you use your Artes in stylish ways. You notice this right away fromt the obvious camera tweaks that make battles a lot more enjoyable. There are a lot of corridor-like sections leading to empty rooms in dungeons, that I wish were replaced with something interesting.Ĭombat has vastly improved from Zestiria. While dungeons may have smaller sizes, they are more dense that previous instalments. You are rewarded based on your difficulty and this difficulty can be tweaked to make it simple, even for the most novice RPG player. Enemies are visible and running into one causes a transition into combat. I like how they gradually introduce you into the various mechanics in dungeons instead of just throwing everything at you in the first one you enter. You can spend a lot of time doing side quests, talking to people or just plain exploring before heading into a quest that involves a dungeon. Speaking of dungeons, they will play a big part in your time with Berseria. Character development and interaction happens through normal cutscenes (that are pretty damn good) and through visual novel-like segments with animated portraits that serve as a nice breather in dungeons and while exploring. Her dialogue had me taking screenshots almost every time she spoke. Each new party member is unique but Magilou the Witch is easily the highlight.
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A series of events leads to her being imprisoned and eventually breaking out with the help of some very interesting characters.Īs you can probably tell, Berseria has you playing as the bad guys to some extent and this is a refreshing change.
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Without spoiling a very important moment, Velvet is out for revenge against a certain exorcist. When the Scarlet Night occurs, Daemonblight takes over, transforming people into daemons. Not only do both voice actresses (English and Japanese) sound great, but she is very well written. Velvet Crowe is the first female protagonist in the franchise history and Namco did a fantastic job with her. While Berseria and Zestiria share the same game world, the former takes place in a much earlier time. Tales of Berseria is an action RPG that takes place in the Holy Midgand Empire. I can’t believe I already have two Game of the Year contenders in the form of Yakuza 0 and Tales of Berseria, since January isn’t even over yet. It is Bandai Namco Entertainment’s 16th mainline ‘Tales of’ game and while the franchise has enjoyed better times before the latest instalments, Berseria is a return to form albeit a safe endeavour. When I played the early parts of Tales of Berseria for preview a few weeks ago, it impressed me in a lot of areas.
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